QEDQED
Content GuideWorld

Lore

The lore page - a codex entry for a faction, event, concept, or rule of the world.

Lore

A lore page is the codex entry for anything that isn't a person, place, or object: a faction, a historical event, a magic system, a legal rule, a religion. If it has structure and the story refers to it more than once, give it a page.

When a rule earns a page

Frontmatter

---
id: harbormaster-guild
name: Harbormaster Guild
kind: lore
type: faction # faction · event · concept · history · magic-rule · other
status: standing # standing · dissolved · historical · unknown
phase: draft
---

Core sections

SectionWhat goes here
ProfileType, status
OverviewThe thing in one breath
DetailsHistory, structure, the substance
NotesOpen questions, disputed versions

The right ## Details sub-sections depend on type:

  • faction Members, Leadership, Goals
  • event Causes, Aftermath
  • magic-rule Rules, Costs, Limits, Exceptions

Secrets section

## Secrets

The Guild's licensing fees flow to a single offshore account.
Three of the seven Guild seats are controlled by the same family.

When to use lore vs information

Use lore for world-structural facts that are true regardless of character knowledge (a guild exists; a war happened). Use information for a specific piece of knowledge that characters learn at a point in the story (who runs the guild; who started the war).

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