Content GuideWorld
Lore
The lore page - a codex entry for a faction, event, concept, or rule of the world.
Lore
A lore page is the codex entry for anything that isn't a person, place, or object: a faction, a historical event, a magic system, a legal rule, a religion. If it has structure and the story refers to it more than once, give it a page.
When a rule earns a page
Frontmatter
---
id: harbormaster-guild
name: Harbormaster Guild
kind: lore
type: faction # faction · event · concept · history · magic-rule · other
status: standing # standing · dissolved · historical · unknown
phase: draft
---Core sections
| Section | What goes here |
|---|---|
| Profile | Type, status |
| Overview | The thing in one breath |
| Details | History, structure, the substance |
| Notes | Open questions, disputed versions |
The right ## Details sub-sections depend on type:
- faction Members, Leadership, Goals
- event Causes, Aftermath
- magic-rule Rules, Costs, Limits, Exceptions
Secrets section
## Secrets
The Guild's licensing fees flow to a single offshore account.
Three of the seven Guild seats are controlled by the same family.When to use lore vs information
Use lore for world-structural facts that are true regardless of character knowledge (a guild exists; a war happened). Use information for a specific piece of knowledge that characters learn at a point in the story (who runs the guild; who started the war).